SSE vs. WebSockets

While both deliver real-time data, they serve different needs:

FeatureServer-Sent Events (SSE)WebSockets
DirectionOne-way (Server to Client)Two-way (Client & Server)
ProtocolRuns on standard HTTP/HTTPSRequires a specialized protocol (ws://)
SetupExtremely simple(built-in EventSource Web API)More complex (requires handshakes)
Data TypeText onlyText or Binary
Best ForStreams, feeds, and notificationsGames, chats, and multiplayer apps

Browser SSE (Server-Sent Events) is a built-in web technology that allows a server to push real-time updates to a browser over a single, long-lived HTTP connection. Enabling the server to stream data instantly whenever it happens. Typical use cases:

  • Live dashboards, stock tickers, or news feeds
  • Progress bars or live notifications (e.g., "processing... 10%... 50%")
  • Real-time AI response generation (e.g., ChatGPT-style text streaming)

Summary

  • SSE is read-only over the persistent connection: The open pipe only flows from server to browser. If the browser wants to "write" (send data), it must bypass the SSE connection and make a separate, standard HTTP request (like a POST or PUT fetch call).
  • WebSockets are read and write over the same connection: The single open pipe allows data to flow back and forth simultaneously.